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TRAFFIC SYSTEM TOOL
This tool was a tool made for my Game Portfolio class in 3 weeks. The "Traffic System" is a tool made in/for Unity where you can add waypoints and agents will follow them. You can create branching paths, mark waypoints as "stop" points and the agents have an obstacle avoidance algorithm on them to help make the movement seem more natural. Currently what's shown below is how it is right now, but I plan on going back and fully developing it into a proper tool in the future.
DEVBLOGS & LINKS
WHAT DID I DO?
Since I am the sole developer, I've done everything.
Since this is a tool that's planned to get published, the code isn't available. To see snippets please read the devblogs.
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