Achromatic: A Postmortem
Final postmortem of the game Achromatic, going over what went well, poorly as well as what I did.
Achromatic: A Postmortem
(Partially) Recreating Genshin Impacts Enemy AI w/ State Machines
Achromatic: Devblog #3
(Partially) Recreating Genshin Impacts Movement System - Portfolio Postmortem
Influence Maps
Achromatic: Devblog #2
A Small Test with Unreal Engine - A Postmortem
Achromatic: Devblog #1
Unity Traffic System Tool Class Ver Postmortem
Creating a Dialogue Tool in Unity
Making of Warplight Wanderer - Postmortem
Your Forever Home Alpha Build & Our First QA
Greenlight Reflections, Starting Your Forever Home Beta
3 Prototypes in 3 Weeks Postmortem
Pogumono Prototype Postmortem
Solar System w/ Custom Physics Engine in Unity