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2D FLOCKING AI
ROLE
Sole Developer
DESCRIPTION
A 2D flocking algorithm that I made for my Advanced Game AI class using the 3 main behaviors in a flocking algorithm (cohesion, alignment and avoidance) along with a few other behaviors including group flocking and obstacle avoidance, all put together by a composite behavior.
YEAR
2022
ENGINE
UNITY 2D
OVERVIEW, DEVBLOGS & LINKS
ROLE
Sole Developer
DETAILED DESCRIPTION
Since I was the sole developer, I did everything.
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