2D FLOCKING AI

ROLE

Sole Developer

DESCRIPTION

A 2D flocking algorithm that I made for my Advanced Game AI class using the 3 main behaviors in a flocking algorithm (cohesion, alignment and avoidance) along with a few other behaviors including group flocking and obstacle avoidance, all put together by a composite behavior. 

YEAR

2022

ENGINE

UNITY 2D

OVERVIEW, DEVBLOGS & LINKS

ROLE

Sole Developer

DETAILED DESCRIPTION

Since I was the sole developer, I did everything.

DEVBLOGS

CODE