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CHIMERA HUNT

ROLE

Freelance Programmer/UI Designer

DESCRIPTION

Status: Published - Full Game

Team Size: Solo

Development Time: 1.5 months

Chimera is a 2D Unity mobile game designed for the iPhone and was developed to go alongside a book. You play as Dimitire and Ilulia while exploring a world that gives more info on the book it's from. I was hired to finish up the programming of the game, polish the pre-existing code, optimize it for mobile, help with the UI design and help with publishing on the app store/getting a QR code into the book.

YEAR

2022

ENGINE

UNITY 2D

PLATFORM

iOS

ROLE OVERVIEW,  
DEVBLOGS, LINKS & CLIENT REVIEW

ROLE

Freelance Programmer/UI Designer

WHAT DID I DO?

Chimera has been the first game I did professionally as a freelancer. I helped the client polish and finalize their game. 

Programming: For programming I did a mix of fixing bugs, optimization for mobile and implementing missing functions. The functions I implemented were the two dialogue systems, scene loading and the chimera following the player. Some bugs I fixed include clipping/layering issues and game objects disappearing at runtime.

UI Design: I did a few updates on the UI design of the game as well including adjusting the way characters looked, adjusting the layout of the dialogue scene and updated UI seen in-game.

Production: I helped walkthrough the client get their app published on the app store as well as create a QR code that's placed in the book to take the user to the app store. The client was also very interested in learning more about programming in Unity, so I created an instruction document that goes over how the different scripts I made work.

DEVBLOGS

N/A

APP STORE

CODE

N/A

CLIENT REVIEW

5/5 Stars

"Felix was great! A professional with great communication skills, he went above and beyond to make sure I was happy with my game. I would definitely work with Felix again and hope that I do."

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