Status: Done - Prototype
Team Size: 5 (Solo Programmer)
Development Time: 1 week
Pogumono is a 2D strategy game where you raise your pogumonos and then fight the enemy pogumonos. This game was made for my Game Production II class, as part of our 3 prototypes in 1 week sprint.
OVERVIEW, DEVBLOGS & LINKS
Being the only programmer on the team I was in charge of all the programming. You can read more about my code in my devblogs, or look at the code directly from my github linked on the right.