SOLAR SYSTEM W/ CUSTOM PHYSICS ENGINE
Team Size: 3 (3 Programmers)
Development Time: 1 week
This program was made for my Game Physics class, the original intention was to create an orbiting solar system using our own physics engine (not using Unity physics) but we ended up making a pendulum instead. This was created on a team of 3 programmers in about a week.
OVERVIEW, DEVBLOGS & LINKS
This was created on a team of 3 programmers in about a week and since we were all focusing on the physics system, we didn't have specific roles. I did however create an orbiting system using Unity's transforms so we could use that code as a starting point. I also helped comb through different methods and formulas we could use to create the solar system affect.