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Felix Abbott
May 7, 20225 min read
Achromatic: A Postmortem
Final postmortem of the game Achromatic, going over what went well, poorly as well as what I did.
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Felix Abbott
May 5, 20224 min read
(Partially) Recreating Genshin Impacts Enemy AI w/ State Machines
(Partially) Recreating Genshin Impacts Enemy AI w/ State Machines for my Advanced Game AI Final.
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Felix Abbott
May 5, 20222 min read
Achromatic: Devblog #3
For this post, I decided to share a bit about one of the main issues we had during development which was the horses AI. While we're using...
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Felix Abbott
May 2, 20225 min read
(Partially) Recreating Genshin Impacts Movement System - Portfolio Postmortem
(Partially) recreating the movement system from Genshin Impact for my portfolio class
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Felix Abbott
Apr 11, 20222 min read
Influence Maps
Postmortem about the influence map I made for my Advanced Game AI class.
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Felix Abbott
Mar 9, 20226 min read
Achromatic: Devblog #2
After reaching the halfway point of the semester, I made another devblog reflecting on the progress so far.
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Felix Abbott
Feb 28, 20227 min read
Achromatic: Devblog #1
Mini postmortem on how the first 5 and a half weeks of development for Achromatic has gone.
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Felix Abbott
Feb 9, 20226 min read
Unity Traffic System Tool Class Ver Postmortem
A postmortem about the class version of my unity traffic system tool for Game Portfolio.
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Felix Abbott
Jan 31, 20222 min read
Obstacle Avoidance Algorithm
Obstacle Avoidance AI
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Felix Abbott
Dec 5, 20213 min read
Creating a Dialogue Tool in Unity
First update on the dialogue tool since the warplight wanderer version.
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Felix Abbott
Nov 28, 202111 min read
Making of Warplight Wanderer - Postmortem
Warplight Wanderer is a 3D puzzle exploration game with platformer elements, with the goal of being a overall easy game to play. It...
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Felix Abbott
Apr 8, 20216 min read
Your Forever Home Alpha Build & Our First QA
Postmortem on the alpha build of Your Forever Home as well as my thoughts on our QA testing.
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Felix Abbott
Mar 16, 20214 min read
Greenlight Reflections, Starting Your Forever Home Beta
A mini post about my feelings after greenlight as well as the first week of starting Your Forever Homes beta build.
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Felix Abbott
Mar 3, 20213 min read
3 Prototypes in 3 Weeks Postmortem
For my Game Production II class, we had to make 1 prototype a week for 3 weeks, choose one of them to work on for another week and create...
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Felix Abbott
Feb 2, 20214 min read
Pogumono Prototype Postmortem
Postmortem on Pogumono prototype
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Felix Abbott
Dec 13, 20204 min read
Solar System w/ Custom Physics Engine in Unity
Attempted to make a solar system in Unity with a custom physics engine.
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